Thursday, March 12, 2009

The Sandbox: Game Group Fights for Broadband

The Sandbox

David Kushner, Rob Garfield, and Harry Teasley blog about the latest in gaming for IEEE Spectrum.
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Game Group Fights for Broadband

Michael Gallagher, president of the Entertainment Software Association, tells Congress Daily that the game industry wants better, cheaper broadband access across the U.S. Now the ESA is making the cause part of its 2009 lobbying efforts. Last year, according the Gamespot, the ESA spent $4 million on lobbying on issues such as copyright protection and free speech.
Here's more from Congress Daily below:
Opportunities to play games online and download games and game-related content from a range of legitimate download services help drive demand for broadband, the Entertainment Software Association said in a briefing paper sent to President Obama's transition team. "We're the only form of entertainment online that's interactive -- movies and music are linear." Gallagher told CongressDaily. "We're very pleased with the president's strong embracing of broadband deployment as a high value goal for our country." The $6 billion-plus in broadband funds in Obama's economic stimulus package was a good start, he added. Gallagher's group also supports efforts to free up wireless spectrum as gaming moves from PCs and plasma screens to handheld devices. "The administration and Congress have a huge amount to contribute to make sure that resources are available and make sure that rules of the road encourage investment and give companies and customers access to it at reasonable prices and terms," he said.

Posted by David Kushner on March 4, 2009 12:01 PM

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