Tuesday, February 23, 2010

NA-CAP@CMU 2010: Simulations and Their Philosophical Implications

The 2010 North American Conference on

Computing and Philosophy

NA-CAP@CMU 2010: Simulations and Their Philosophical Implications

Call for Papers

Deadline: March 1, 2010 (firm)

In honor of the 60th Anniversary of the publication of Alan Turing’s groundbreaking article, “Computing Machinery and Intelligence,” we are centering the 2010 NACAP Conference on simulations and their philosophical implications. Since the inception of the computer, simulations have become ubiquitous tools of the trade in a wide range of disciplines from astrophysics to sociology, machine learning to logic. When experiments aren’t possible for a variety of reasons (e.g., financial, ethical, lack of a subject pool), researchers have increasingly turned to simulations to test theories, comb through data, make predictions or otherwise take knowledge in new directions. This conference will explore the philosophical implications of this increasing reliance on simulation as it applies to the broader scope of topics studied by our association.

To this end, we are interested in receiving submissions that explore themes in the intersection of philosophy and computing insofar as they involve, for instance:

  • Evolutionary game theory
  • Machine learning
  • Cognitive science
  • Political science and sociology
  • Molecular biology
  • The uses of simulation in the physical sciences
  • Automated theorem proving
  • Validating models with simulations

Individual submissions might address a range of subtopics, including the epistemic legitimacy of simulations, theoretical analyses of simulation, the implications of computer simulations for issues in the philosophy of mind, etc. We also welcome submissions not directly on the conference theme, though first preference will go to those that fit within the broad parameters outlined here.

We welcome submissions for papers, panels and demonstrations of computing and philosophy applications. Papers and demonstrations will be allotted 40 minutes, including time for commentary and questions (25 minutes for presentation, 5 for commentary and 10 for Q&A). 120-minute slots are available for panels and can be divided as the panelists see fit.

For papers, please limit submission length to 3,000 words, keeping in mind that the IACAP discourages participants from reading their papers to the audience. (Many presenters prepare slides using PowerPoint or some other software package. However, these need not be submitted with your original paper.) Include also a 250-word abstract.

The IACAP discourages "show-and-tell" demonstrations, but welcomes submissions that show a new and interesting application of computers to philosophy. Submissions in this category should consist of a 1,500-word abstract outlining what is innovative about the application and the questions pertinent to philosophy that your demonstration will raise.

For panels, please submit a 1,000-word summary of the panel as a whole, along with 300 to 500-word abstracts for each of its various components.

The conference will be accepting electronic submissions appropriately prepared for blind review on or before March 1, 2010. To submit, please go to


Monday, February 22, 2010

[gamephilosophy.org] CfP Ludotopia Workshop

CfP: Ludotopia – Workshop on Spaces, Places and Territories in Computer

Games at the IT-University Copenhagen, 27-29th May 2010.

The Center for Computer Games Research of the IT-University of Copenhagen and the Digital Games Research Center of the University of Potsdam hereby invite researchers and scholars from Game Studies, Media Studies, Cultural Studies and related fields to hand in proposals for the 1st Ludotopia-Workshop to be held in Copenhagen in May 2010.

More information:
or

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Sebastian Möring
wissenschaftliche Hilfskraft

Universität Potsdam
DIGAREC
Europäische Medienwissenschaft
Institut für Künste und Medien
Am Neuen Palais 10

D-14469 Potsdam

Tel: +49 331 977 1461 (mittwochs)
Mobil: +49 177 4665360
sebastian.moering@digarec.org www.digarec.org

*** DIGAREC Lectures 2009/10 ***
with Mark J.P. Wolf, Espen Aarseth, Katie Salen, Frans Mäyrä, Lev Manovich

Thursday, February 18, 2010

Augmented Reality and Museums


The question was:

Does anyone here have experience using augmented reality technologies to enhance the museum exhibit experience?
7 comments »

Started by Rafael Alvarado

One answer was:

I'm working with a few NSF-funded museum AR projects:

Water's Journey:
http://gamesalfresco.com/2008/08/22/the-end-of-museums-as-we-know-it/

We have a very bare bones Google wave going on the topic. Let me know if you want to join (or need a wave invite to do so, we have a few.)
Kate

Friday, February 12, 2010

Preliminary Program for Playing the City/ La città in gioco is online



Playing the City/La città in gioco

Follow the link below to see the preliminary program:

“Playing the City/La Città in Gioco” is an international symposium that will explore intersections between the study of urban practices and the design of new ludic forms of participation in civic life.

The symposium aims to foster multiple connections between
* internationally renowned designers of pervasive games
* innovative researchers in ethnosemiotics
* high-profile professionals in architecture and urban planning

“Playing the City/La Città in Gioco” will be hosted in the city of Modena by th
e convention “PLAY 2010-Festival del Gioco” (13th, 14th March 2010), one of the oldest and most well-known gatherings of game players, creators and publishers in Italy, a thriving environment bringing together scholars, designers and active gamers.

The symposium will consist of a set of brief keynotes followed by an ample open panel, designed to involve symposium participants as far as possible in the discussion.

Program Committee:
Patrick Coppock - University of Modena e Reggio Emilia
Dario Compagno - Università of Siena
Gabriele Ferri - (SUM) / University of Bologna
Elena Lorenzetto - Italian Institute of Human Sciences (SUM) / University of Bologna
Agata Meneghelli - Italian Institute of Human Sciences (SUM) / University of Bologna

Scientific Coordination:
Department of Sociali, Cognitive a Quantitative Science, University of Modena and Reggio Emilia
The Game Philosophy Research Initiative game_philosophy@unimore

Follow:

Playing the City at PLAY 2010

PlayingTheCity on Twitter

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Playing the City on Facebook


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La città in Gioco/ Playing the City

Segue il link al programma preliminari:

“La Città in Gioco / Playing the City” è un simposio internazionale che esplorerà le intersezioni tra lo studio delle pratiche urbane e la progettazione di nuove forme ludiche di partecipazione alla vita cittadina.

L’incontro vuole mettere in contatto:
* designer di pervasive game di fama internazionale,
* ricercatori italiani appartenenti al nuovo settore dell’etnosemiotica,
* architetti e urbanisti di alto profilo professionale.

Il simposio, della durata di un giorno, verrà ospitato nella
città di Modena all’interno delle manifestazione “Play 2010 - Festival del Gioco” [http://www.play-modena.it/] (13-14 Marzo 2010), uno dei primi e dei più famosi festival dedicati al gioco in Italia, capace di raccogliere giocatori, creatori ed editori di giochi, e di creare un ambiente stimolante per l’incontro tra studiosi, designer e appassionati di giochi.

L’evento prevede una parte dedicata agli interventi dei relatori, seguita da ampio spazio per un dibattito che coinvolga il più possibile il pubblico come parte attiva dell’incontro.

Comitato Organizzativo:
Patrick Coppock - Università di Modena e Reggio Emilia
Dario Compagno - Università di Siena
Gabriele Ferri - Istituto Italiano di Scienze Umane (SUM) / Università di Bologna
Elena Lorenzetto - Istituto Italiano di Scienze Umane (SUM) / Università di Bologna
Agata Meneghelli - Istituto Italiano di Scienze Umane (SUM) / Università di Bologna

Coordinamento scientifico:
Dipartimento di Scienze Sociali, Cognitive a Quantitative, Università degli Studi di Modena e Reggio Emilia
Game Philosophy Research Initiative: game_philosophy@unimore

Follow:

La città in gioco at PLAY 2010

PlayingTheCity on Twitter

La città in gioco on Facebook