Thursday, October 23, 2008

The Sandbox: Gaming's New Golden Age

Gaming's New Golden Age

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Mark Ollila has a notable blog over at Edge about the rise of mobile gaming. According to a recent report, games for phones and handhelds are predicted to hit $4 billion by 2012 - despite the fact that just 5% of us have played such titles. Want context? That means mobile titles will reach roughly 25% the size of the existing U.S. game market.

As I've been chattering about in recent months, I see this is the dawn of a new golden age in gaming. Mobile devices and online services, like Xbox Live Arcade, are providing both a new platform and market for independent developers. It reminds me of the homebrew heyday for self-published PC games in the early 90s (which of course followed the homebrew heyday of Apple II and C64 games). Many of our most influential game developers - id, Epic, Bungie, Maxis - came from that start-up scene. Who's next?

Posted by David Kushner on October 22, 2008

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