<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-142599772478412048</id><updated>2012-01-11T11:35:53.571+01:00</updated><title type='text'>game_philosophy@unimore</title><subtitle type='html'>Welcome to the weblog of the &lt;i&gt;Game Philosophy Research Initiative&lt;/i&gt; at the Department of Communication and Economics, University of Modena and Reggio Emilia: Viale A, Allegri 9, 42100 Reggio Emilia, Italy</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><link rel='next' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default?start-index=101&amp;max-results=100'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>138</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-74452838152990132</id><published>2012-01-11T11:35:00.000+01:00</published><updated>2012-01-11T11:35:53.577+01:00</updated><title type='text'>Augmented Human - Digital Art Section Final Call deadline January 13th</title><summary type='text'>



 AHA'12 Special CFP






The third Augmented Human International Conference (AH 2012)

Augmented Human Conference – Digital Art Section

Call for artwork submissions

 *****************************************************************

Megève, France, March 8th - 9th, 2012

http://www.augmented-human.com

*****************************************************************

 The third Augmented </summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/74452838152990132/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=74452838152990132' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/74452838152990132'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/74452838152990132'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2012/01/augmented-human-digital-art-section.html' title='Augmented Human - Digital Art Section Final Call deadline January 13th'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-3103111514714690807</id><published>2012-01-09T13:07:00.002+01:00</published><updated>2012-01-09T13:07:45.398+01:00</updated><title type='text'>AH '12 - Final submission deadline 13 January 2012 23:59 PST</title><summary type='text'>


Call for Papers AH 2012










*****************************************************************
The Third Augmented Human International Conference (AH 2012)Megève, France, March 8th - 9th, 2012 http://www.augmented-human.com*****************************************************************
The third Augmented Human (AH) International Conference will be held in Megève on March 8th and 9th </summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/3103111514714690807/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=3103111514714690807' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/3103111514714690807'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/3103111514714690807'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2012/01/ah-12-final-submission-deadline-13.html' title='AH &apos;12 - Final submission deadline 13 January 2012 23:59 PST'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-7028452170733106331</id><published>2011-12-09T07:18:00.001+01:00</published><updated>2011-12-09T07:26:15.207+01:00</updated><title type='text'>Just out "Fate il vostro gioco"</title><summary type='text'>


 Fate il vostro gioco


Cinema e videogame nella rete: pratiche di contaminazione










A cura di: Elisa Mandelli e Valentina Re

Collana: Sgresénde

Pagine: 128

Immagini: 50 illustrazioni b/n

Formato: 16,5 x 24 cm

Confezione: brossura con alette

ISBN: 978-88-6322-141-1

Prezzo di copertina: € 18,00


















Il libro



Atti della giornata di studi, Venezia, Università Ca’ </summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/7028452170733106331/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=7028452170733106331' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/7028452170733106331'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/7028452170733106331'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2011/12/just-out-fate-il-vostro-gioco.html' title='Just out &quot;Fate il vostro gioco&quot;'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-8943965565547975732</id><published>2011-11-20T10:11:00.001+01:00</published><updated>2011-11-20T11:04:54.743+01:00</updated><title type='text'>Art and Videogames. Neoludica</title><summary type='text'>



Art and Videogames. Neoludica













































"This book proposes many points of view on video games, plus one: yours. Is the video game world of 2011 a cosmos or chaos? Fifteen curators have chosen 33 artists to begin discussing the matter with no prejudice but rather screens, capable of displaying synopsis and differences from which the investigation of the </summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/8943965565547975732/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=8943965565547975732' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/8943965565547975732'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/8943965565547975732'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2011/11/art-and-videogames-neoludica.html' title='Art and Videogames. Neoludica'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/-ZyHY2dWTTE8/TsjE2S_UXEI/AAAAAAAAAaY/whN96X1Xs8E/s72-c/neoluducabook.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-8110597879991949199</id><published>2011-10-12T09:36:00.002+02:00</published><updated>2011-10-12T09:38:14.386+02:00</updated><title type='text'>Call for papers: Westminster Papers in Communication and Culture (WPCC) Vol9 No2, 2012</title><summary type='text'>




Call for Papers



This page lists the Calls for Papers for issues of WPCC.



If you are interested in submitting a paper to one of the open calls, please contact the named editors.



All abstracts and papers submitted to WPCC are assessed equally on their merits.




Call for papers


Westminster Papers in Communication and Culture (WPCC) Vol9 No2, 2012



Special issue - Encountering the</summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/8110597879991949199/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=8110597879991949199' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/8110597879991949199'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/8110597879991949199'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2011/10/call-for-papers-this-page-lists-calls.html' title='Call for papers: Westminster Papers in Communication and Culture (WPCC) Vol9 No2, 2012'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-6517710576305478564</id><published>2011-10-04T10:10:00.000+02:00</published><updated>2011-10-04T10:15:29.232+02:00</updated><title type='text'>CfP:University of Wyoming "Video Games as Texts, Texts as Play" (Grad students)</title><summary type='text'>

Video Games as Text,
Texts as Play 



The University of Wyoming is accepting abstracts for its upcoming
graduate student conference: Video Games as Text, Texts as Play. 



The
conference will be held the second weekend of April, Thursday the
12^th to Saturday the 14^th . Abstracts will be due by January 15^th . 



Our keynote speaker will be Judd Ruggill, Assistant Professor, Arizona
State.</summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/6517710576305478564/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=6517710576305478564' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/6517710576305478564'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/6517710576305478564'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2011/10/cfpuniversity-of-wyoming-video-games-as.html' title='CfP:University of Wyoming &quot;Video Games as Texts, Texts as Play&quot; (Grad students)'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-3046537494566696708</id><published>2011-10-01T15:57:00.003+02:00</published><updated>2011-10-02T09:45:54.264+02:00</updated><title type='text'>Call for Papers AH 2012</title><summary type='text'>





*****************************************************************
The Third Augmented Human International Conference (AH 2012)
Megève, France, March 8th - 9th, 2012 
http://www.augmented-human.com
*****************************************************************


The third Augmented Human (AH) International Conference will be held in Megève on March 8th and 9th 2012 after being in Tokyo </summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/3046537494566696708/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=3046537494566696708' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/3046537494566696708'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/3046537494566696708'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2011/10/call-for-papers-ah-2012.html' title='Call for Papers AH 2012'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-8448127954441724319</id><published>2011-10-01T15:49:00.001+02:00</published><updated>2011-10-02T09:24:19.203+02:00</updated><title type='text'>PCG 2012: 2nd Call for Papers: deadline extended &amp; new website</title><summary type='text'>



6th International Conference on the Philosophy of Computer Games: 
The Nature of Player Experience



We hereby invite scholars in any field of studies who take a professional interest in the philosophy of computer games to submit papers to the 6th International conference on the Philosophy of Computer Games, to be held in Madrid, Spain, on January 29th-31st 2012. 



Accepted papers will </summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/8448127954441724319/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=8448127954441724319' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/8448127954441724319'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/8448127954441724319'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2011/10/pcg-2012-2nd-call-for-papers-deadline.html' title='PCG 2012: 2nd Call for Papers: deadline extended &amp; new website'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-2816196840217594234</id><published>2011-07-03T10:06:00.002+02:00</published><updated>2011-07-03T10:10:57.527+02:00</updated><title type='text'>Lunedì 4 luglio - Incontro con Elena Bertozzi.  Presentazione master in Game Design and Development</title><summary type='text'>Cari amici,
lunedì 4 luglio alle ore 14:00 si svolgerà pressol'Auditorium Quazza (seminterrato di Palazzonuovo) un incontro con Elena Bertozzi. La professoressa Bertozzi è responsabile del Masterin Game Design and Development della Long Island University ed è da tempo impegnata nella ricerca sui videogiochi. 
Durante l'incontro sarà presentato il Master e saranno discusse alcune problematiche </summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/2816196840217594234/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=2816196840217594234' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/2816196840217594234'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/2816196840217594234'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2011/07/lunedi-4-luglio-incontro-con-elena.html' title='Lunedì 4 luglio - Incontro con Elena Bertozzi.  Presentazione master in Game Design and Development'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/-JYZcZU01Zqo/ThAjGKt27uI/AAAAAAAAAUg/TsY1O67TEjg/s72-c/Game%2BDesign-Bertozzi-708099.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-700909601838726343</id><published>2011-06-05T11:35:00.001+02:00</published><updated>2011-06-05T11:39:59.408+02:00</updated><title type='text'>Venezia Biennale 2011: Neoludica _Venezia + [Venezia plus] un itinerario in realtà aumentata</title><summary type='text'>







Neoludica­_Venezia + [Venezia plus] un itinerario in realtà aumentata
L’itinerario proposto attraverso il precorso di realtà aumentata Neoludica­_ Venezia +,  grazie alla partnership con GCode di Bergamo, permetterà di estendere alla città la comunicazione della mostra Neoludica. Art is a game, Evento Collaterale Ufficiale alla 54. Esposizione Internazionale d’Arte di Venezia.
Neoludica­_</summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/700909601838726343/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=700909601838726343' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/700909601838726343'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/700909601838726343'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2011/06/neoludica-venezia-venezia-plus-un.html' title='Venezia Biennale 2011: Neoludica _Venezia + [Venezia plus] un itinerario in realtà aumentata'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/-2bLqib2X6NU/TcZQmcqZ8NI/AAAAAAAAABY/aojwT2_jgnY/s72-c/neoludica_banner_web.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-2352282875533009824</id><published>2011-05-29T16:50:00.011+02:00</published><updated>2011-05-29T17:52:17.727+02:00</updated><title type='text'>New Journal G|A|M|E Games as |Art|Media|Entertainment</title><summary type='text'></summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/2352282875533009824/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=2352282875533009824' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/2352282875533009824'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/2352282875533009824'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2011/05/new-journal-game.html' title='New Journal G|A|M|E Games as |Art|Media|Entertainment'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/--v2Ey1xnlcE/TeJawR6VuWI/AAAAAAAAAUQ/lHCMK8XcZhY/s72-c/G%257CA%257CM%2521E_Call.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-8782460477420645373</id><published>2011-03-28T21:57:00.000+02:00</published><updated>2011-03-28T21:57:37.451+02:00</updated><title type='text'>PHILOSOPHY AND THEORY OF LUDIC AND SOCIAL MEDIA 2011</title><summary type='text'>Undergraduate/Graduate degree programme:COMUNICAZIONE PUBBLICITARIA E ISTITUZIONALE
ECTS: 9
Course Coordinator: PATRICK JOHN COPPOCKScientific Area Code: M-FIL/05Module: MULTIPLEYear and  course period: SECOND YEAR, SECOND SEMESTERAttendance: NON MANDATORYLanguage: ENGLISHLesson schedule and exam dates: AVAILABLE FROM www.sce.unimore.it
Aim of the course This course requires active participation </summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/8782460477420645373/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=8782460477420645373' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/8782460477420645373'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/8782460477420645373'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2011/03/philosophy-and-theory-of-ludic-and.html' title='PHILOSOPHY AND THEORY OF LUDIC AND SOCIAL MEDIA 2011'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-6022758323701302311</id><published>2011-03-24T13:51:00.007+01:00</published><updated>2011-03-26T09:17:55.401+01:00</updated><title type='text'>Mestre Film Fest 2011: Concorso Machinima, Videoteca, Centro Candini, Mestre</title><summary type='text'>





</summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/6022758323701302311/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=6022758323701302311' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/6022758323701302311'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/6022758323701302311'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2011/03/blog-post.html' title='Mestre Film Fest 2011: Concorso Machinima, Videoteca, Centro Candini, Mestre'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='https://lh4.googleusercontent.com/--V-43yPDnAA/TYs-IVGvh6I/AAAAAAAAAT0/DSl_Du1DtqM/s72-c/News_56.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-4452480906551498171</id><published>2011-03-20T10:21:00.000+01:00</published><updated>2011-03-20T10:21:04.998+01:00</updated><title type='text'>The provisonal conference program for PCG 2011 is now online</title><summary type='text'>


ProgramThe tentative program for the 5th International Conference “The Philosophy of Computer Games” is now available for download here</summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/4452480906551498171/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=4452480906551498171' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/4452480906551498171'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/4452480906551498171'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2011/03/provisonal-conference-program-for-pcg.html' title='The provisonal conference program for PCG 2011 is now online'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='https://lh5.googleusercontent.com/-MbbwSv0pJFk/TP_KJj-P0-I/AAAAAAAAATI/QSinAWiTna0/s72-c/Screen+shot+2010-12-08+at+18.50.44.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-1563581164105281742</id><published>2011-03-20T10:18:00.000+01:00</published><updated>2011-03-20T10:18:18.337+01:00</updated><title type='text'>Registration at The Philosophy of Computer Games conference 2011 is now open</title><summary type='text'>


RegistrationRegistration at “The Philosophy of Computer Games” conference is required of all attendees.
Payment for the full amount of the registration fee &amp; official dinner must be made by the first day of the conference to the Conference secretariat.Conference fee:
standard       80€
Student         40€
HGDA           free admissionOfficial Dinner: 40€ per personPlease register </summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/1563581164105281742/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=1563581164105281742' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/1563581164105281742'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/1563581164105281742'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2011/03/registration-at-philosophy-of-computer.html' title='Registration at The Philosophy of Computer Games conference 2011 is now open'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='https://lh5.googleusercontent.com/-MbbwSv0pJFk/TP_KJj-P0-I/AAAAAAAAATI/QSinAWiTna0/s72-c/Screen+shot+2010-12-08+at+18.50.44.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-7636532016485042272</id><published>2011-02-15T15:06:00.017+01:00</published><updated>2011-02-15T15:44:08.199+01:00</updated><title type='text'>UNITO: Intorno ai Media: Scambi e Discussioni</title><summary type='text'>


Click on image to enlarge



































</summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/7636532016485042272/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=7636532016485042272' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/7636532016485042272'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/7636532016485042272'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2011/02/blog-post.html' title='UNITO: Intorno ai Media: Scambi e Discussioni'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/-k5wpfWyKWZg/TVqIQVg-M8I/AAAAAAAAATg/MR8oAA2EWNc/s72-c/locandina_ludicita.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-2603507738079907922</id><published>2010-12-07T18:18:00.019+01:00</published><updated>2011-02-15T15:42:57.565+01:00</updated><title type='text'>CFP: The Philosophy of Computer Games, 2011</title><summary type='text'>




















Official Conference website


Call for Papers
We hereby invite scholars in any field of studies who take a professional interest in the phenomenon of computer games to submit papers to the international conference "The Philosophy of Computer Games 2011", to be held in Athens, Greece, on April 6th-9th 2011.
Accepted papers will have a clear focus on philosophy and </summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/2603507738079907922/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=2603507738079907922' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/2603507738079907922'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/2603507738079907922'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2010/12/philosophy-of-computer-games-2011.html' title='CFP: The Philosophy of Computer Games, 2011'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/-MbbwSv0pJFk/TP_KJj-P0-I/AAAAAAAAATI/QSinAWiTna0/s72-c/Screen+shot+2010-12-08+at+18.50.44.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-8331920486787829629</id><published>2010-12-05T20:00:00.006+01:00</published><updated>2010-12-05T23:20:00.827+01:00</updated><title type='text'>Workshop "Gioco Urbano Interculturale" University of Modena and Reggio Emilia: School of Communication and Economic Sciences</title><summary type='text'>Durante il workshop Gioco Urbano Interculturale (22 novembre - 17 dicembre 2010, 21 ore di incontri, 4 settimane, due incontri settimanali da 2,5 ore ciascuno) si pianificherà e organizzerà un evento che coinvolga cittadini reggiani e migranti promuovendo la comunicazione interculturale. L'evento da realizzare sarà fondato sul gioco e per progettarlo si discuteranno alcuni principi del game </summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/8331920486787829629/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=8331920486787829629' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/8331920486787829629'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/8331920486787829629'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2010/12/workshop-gioco-urbano-interculturale.html' title='Workshop &quot;Gioco Urbano Interculturale&quot; University of Modena and Reggio Emilia: School of Communication and Economic Sciences'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-4479157920176052472</id><published>2010-11-24T22:24:00.004+01:00</published><updated>2010-11-24T22:41:30.425+01:00</updated><title type='text'>I Play Videogame, Venice-Mestre, Italy 13 Novembre - 19 Dicembre 2010</title><summary type='text'> &lt;!--StartFragment--&gt;  
I PLAY VIDEOGAME

Mostra, incontri, proiezioni e sfide live
MOSTRA
I Play VideogameIn viaggio tra i videogiochi dagli anni Settanta ai giorni nostriCentro Culturale Candiani
13 novembre / 19 dicembre 2010dal lunedì al venerdì 15.30 - 19.30sabato e festivi 10.30 - 12.30 e 15.30 - 19.30ingresso libero
  Inaugurazione venerdì 12 novembre, ore 19.00

INCONTRI
venerdì 19 </summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/4479157920176052472/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=4479157920176052472' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/4479157920176052472'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/4479157920176052472'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2010/11/i-play-videogame-venice-mestre-italy-13.html' title='I Play Videogame, Venice-Mestre, Italy 13 Novembre - 19 Dicembre 2010'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-8243987285917222560</id><published>2010-09-29T07:38:00.004+02:00</published><updated>2010-09-29T07:52:31.107+02:00</updated><title type='text'>Conference: Poverty Is Not a Game</title><summary type='text'>Conference: 'Poverty Is Not a Game'
Serious games as means to discuss complex societal issues

Date and place
20/10/2010
Period: 9:30 - 16:30
Place: Bibliothèque Solvay, Parc Léopold , Rue Belliard 137, 1040 Etterbeek
http://www.kbs-frb.be/event.aspx?id=270482&amp;LangType=1033
free

Content

With the Conference ‘Poverty Is Not a Game’ the Network of European Foundations, the King Baudouin Foundation</summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/8243987285917222560/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=8243987285917222560' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/8243987285917222560'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/8243987285917222560'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2010/09/conference-poverty-is-not-game.html' title='Conference: Poverty Is Not a Game'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-5617699213813130826</id><published>2010-09-26T11:13:00.001+02:00</published><updated>2010-09-26T11:16:21.060+02:00</updated><title type='text'>Towards a Shared Vocabulary for Interactive Digital Storytelling</title><summary type='text'>Call for Participation: Workshop at ICIDS 2010Title: “Towards a Shared Vocabulary for Interactive Digital Storytelling”Organizers/program committee members:Hartmut Koenitz, Georgia Institute of Technology, USA, hartmut.koenitz@lcc.gatech.edu,Mads Haahr, Trinity College Dublin, Ireland, Mads.Haahr@cs.tcd.ieGabriele Ferri, University of Bologna, Italy, gabriele.ferri@sumitalia.itTonguc Ibrahim </summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/5617699213813130826/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=5617699213813130826' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/5617699213813130826'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/5617699213813130826'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2010/09/towards-shared-vocabulary-for.html' title='Towards a Shared Vocabulary for Interactive Digital Storytelling'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-7877077007255564908</id><published>2010-09-26T11:10:00.004+02:00</published><updated>2010-09-26T11:15:11.694+02:00</updated><title type='text'></title><summary type='text'>The third International Conference on Interactive Digital StorytellingNovember 1st - 3rd 2010 Edinburgh UK
ICIDS is the premier international conference on interactive digital storytelling. It was successfully launched in 2008, superseding the previous two European conference series, TIDSE (“Technologies for Interactive Digital Storytelling”) and ICVS (“Virtual Storytelling – Using Virtual </summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/7877077007255564908/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=7877077007255564908' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/7877077007255564908'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/7877077007255564908'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2010/09/third-international-conference-on.html' title=''/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-720103439499010862</id><published>2010-06-07T16:03:00.001+02:00</published><updated>2010-06-07T17:01:25.530+02:00</updated><title type='text'>GAMES: Design and Research, Volda 2010</title><summary type='text'>

Conference: June 3 - 4, 2010


What is game design, and how do we approach it in our research? Game design may be a creative activity performed in its own right, it may be an object of study, and it may function as a tool for research, experimentation and teaching. To highlight and explore different research approaches to game design, a Nordic conference will be held in Volda in June 2010. We </summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/720103439499010862/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=720103439499010862' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/720103439499010862'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/720103439499010862'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2010/06/games-design-and-research-volda-2010.html' title='GAMES: Design and Research, Volda 2010'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-4077398451469576127</id><published>2010-05-24T15:25:00.001+02:00</published><updated>2010-05-24T15:28:26.021+02:00</updated><title type='text'>Join the fargame conference, Cineteca di Bologna, Italia</title><summary type='text'>fargame
http://www.cinetecadibologna.it/fargame2010/ev/far_game2010_presentazione
 Friday, 28 May 2010, 09:30 -  Saturday, 29 May 2010, 20:00Cinema Lumière e Biblioteca Renzo RenziVia Azzo Gardino 65Bologna, Italy
Le due giornate di studio affronteranno temi di grande attualità nel dibattito contemporaneo intorno al medium videoludico e ai nuovi media, quali: convergenza, cross-medialità, </summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/4077398451469576127/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=4077398451469576127' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/4077398451469576127'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/4077398451469576127'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2010/05/join-fargame-conference-cineteca-di.html' title='Join the fargame conference, Cineteca di Bologna, Italia'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-4993466443493280457</id><published>2010-04-02T11:57:00.000+02:00</published><updated>2010-04-02T11:57:55.694+02:00</updated><title type='text'>Book Review:  World of Warcraft and Philosophy. Wrath of the Philosopher King</title><summary type='text'>&lt;!--StartFragment--&gt;  
World of Warcraft and Philosophy. Wrath of the Philosopher KingEdited by Luke Cuddy and John NordlingerOpen Court Books / Carus Publishing, Chicago 2009
W.o.W. and The Fellowship of Smart Gamers 
Reviewed by Marco Benoît Carbone [http://www.marcobenoit.net/]
If knowledge should go hand in hand with action in order to truly be worthy of being part of our lives, why can’t we </summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/4993466443493280457/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=4993466443493280457' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/4993466443493280457'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/4993466443493280457'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2010/04/book-review-world-of-warcraft-and.html' title='Book Review:  World of Warcraft and Philosophy. Wrath of the Philosopher King'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-8734248945012041337</id><published>2010-03-06T17:59:00.006+01:00</published><updated>2010-03-11T11:56:50.750+01:00</updated><title type='text'>Invitation: Playing the City | Invito: La Città in gioco</title><summary type='text'>Dear friends and colleagues you are cordially invited to attend the International Symposium
Playing the City / La Città in gioco
An international symposium exploring intersections between urban practices and the design of new ludic forms of participation in civic life.
Symposium website: [ http://www.tinyurl.com/playingthecity ]
Date: Saturday, 13 March 2010Time: 13:00 - 18:00Location: Modena </summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/8734248945012041337/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=8734248945012041337' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/8734248945012041337'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/8734248945012041337'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2010/03/invitation-playing-city-invito-la-citta.html' title='Invitation: Playing the City | Invito: La Città in gioco'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-5476268483765706683</id><published>2010-03-05T11:26:00.004+01:00</published><updated>2010-03-06T17:31:29.007+01:00</updated><title type='text'>INVITO VIDEOGIOCANDO 6-7 MARZO 2010 OFFICINA DELLE ARTI REGGIO EMILIA</title><summary type='text'>VIDEOGIOCANDO Viaggio all'interno della storia e cultura del videogiocoOfficina delle arti, Via Brigata Reggio 29, Reggio Emilia    Oltre 40 postazioni multimediali, con le maggiori console e sistemi di gioco dagli anni '70 sino ad oggi; un ciclo di conferenze in grado di fare il punto della situazione sul dibattito videoludico odierno, durante il quale interverranno professori universitari, </summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/5476268483765706683/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=5476268483765706683' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/5476268483765706683'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/5476268483765706683'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2010/03/invito-videogiocando-6-7-marzo-2010.html' title='INVITO VIDEOGIOCANDO 6-7 MARZO 2010 OFFICINA DELLE ARTI REGGIO EMILIA'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-1557353915817762823</id><published>2010-02-23T10:33:00.000+01:00</published><updated>2010-02-23T10:34:10.809+01:00</updated><title type='text'>NA-CAP@CMU 2010: Simulations and Their Philosophical Implications</title><summary type='text'>The 2010 North American Conference onComputing and Philosophy NA-CAP@CMU 2010: Simulations and Their Philosophical ImplicationsCall for PapersDeadline: March 1, 2010 (firm)In honor of the 60th Anniversary of the publication of Alan Turing’s groundbreaking article, “Computing Machinery and Intelligence,” we are centering the 2010 NACAP Conference on simulations and their philosophical implications</summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/1557353915817762823/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=1557353915817762823' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/1557353915817762823'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/1557353915817762823'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2010/02/na-capcmu-2010-simulations-and-their.html' title='NA-CAP@CMU 2010: Simulations and Their Philosophical Implications'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-3989505200895232308</id><published>2010-02-22T21:55:00.002+01:00</published><updated>2010-02-22T22:04:15.154+01:00</updated><title type='text'>[gamephilosophy.org] CfP Ludotopia Workshop</title><summary type='text'>CfP: Ludotopia – Workshop on Spaces, Places and Territories in Computer Games at the IT-University Copenhagen, 27-29th May 2010. The Center for Computer Games Research of the IT-University of Copenhagen and the Digital Games Research Center of the University of Potsdam hereby invite researchers and scholars from Game Studies, Media Studies, Cultural Studies and related fields to hand in proposals</summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/3989505200895232308/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=3989505200895232308' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/3989505200895232308'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/3989505200895232308'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2010/02/gamephilosophyorg-cfp-ludotopia.html' title='[gamephilosophy.org] CfP Ludotopia Workshop'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-2780811036099861012</id><published>2010-02-18T10:27:00.002+01:00</published><updated>2010-02-18T11:35:21.936+01:00</updated><title type='text'>Augmented Reality and Museums</title><summary type='text'>From the LinkedIn Group: Museums and the Web The question was:  Does anyone here have experience using augmented reality technologies to enhance the museum exhibit experience? 7 comments » Started by Rafael Alvarado One answer was:  I'm working with a few NSF-funded museum AR projects:  Water's Journey: http://www.nsf.gov/awardsearch/showAward.do?AwardNumber=0638977 ARIEL: http://www.nsf.gov/</summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/2780811036099861012/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=2780811036099861012' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/2780811036099861012'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/2780811036099861012'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2010/02/augmented-reality-and-museums.html' title='Augmented Reality and Museums'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-8027397763437696346</id><published>2010-02-12T09:18:00.004+01:00</published><updated>2010-02-12T10:21:32.730+01:00</updated><title type='text'>Preliminary Program for Playing the City/ La città in gioco is online</title><summary type='text'>Playing the City/La città in giocoFollow the link below to see the preliminary program: http://game.unimore.it/play_2010/program.pdf“Playing the City/La Città in Gioco” is an international symposium that will explore intersections between the study of urban practices and the design of new ludic forms of participation in civic life.The symposium aims to foster multiple connections between* </summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/8027397763437696346/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=8027397763437696346' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/8027397763437696346'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/8027397763437696346'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2010/02/preliminary-program-for-playing-city-la.html' title='Preliminary Program for Playing the City/ La città in gioco is online'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-3222876413370261410</id><published>2010-01-23T10:54:00.002+01:00</published><updated>2010-01-23T10:56:52.074+01:00</updated><title type='text'>New MA Study Option (M-Fil/05): Philosophy and theory of ludic and social media</title><summary type='text'>University of Modena and Reggio Emilia, School of Communication and Business  Non-Mandatory Study Alternatives: http://www.sce.unimore.it/on-line/Home/Attivitadidattiche/Asceltadellostudente.html  New Study Alternative, Spring 2010:  Philosophy and theory of ludic and social media (9 CFU - M-FIL/05) http://www.sce.unimore.it/on-line/Home/Attivitadidattiche/Asceltadellostudente/documento12438.html</summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/3222876413370261410/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=3222876413370261410' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/3222876413370261410'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/3222876413370261410'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2010/01/new-ma-study-option-m-fil05-philosophy.html' title='New MA Study Option (M-Fil/05): Philosophy and theory of ludic and social media'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-5734562495309200418</id><published>2010-01-23T10:03:00.002+01:00</published><updated>2010-01-23T10:27:29.537+01:00</updated><title type='text'>EASST 2010: "ARE WE STILL HALFWAY OF THE TURN?" PRACTICING SEMIOTICS, PERFORMING STS</title><summary type='text'>CfP from Alvise Mattozzi, New Basic Design PhD, Iuav, Venice, Italy  Dear all We invite you to submit an abstract to the "ARE WE STILL HALFWAY OF THE TURN?" PRACTICING SEMIOTICS, PERFORMING SCIENCE AND TECHNOLOGY STUDIES track at EASST 2010 in Trento, Italy, 2-4 September 2010. Track details are below and can be also found here The deadline for submissions is 15 March, 2010, and the submission </summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/5734562495309200418/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=5734562495309200418' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/5734562495309200418'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/5734562495309200418'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2010/01/easst-2010-are-we-still-halfway-of-turn.html' title='EASST 2010: &quot;ARE WE STILL HALFWAY OF THE TURN?&quot; PRACTICING SEMIOTICS, PERFORMING STS'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-2324119880777246939</id><published>2009-12-07T00:35:00.003+01:00</published><updated>2009-12-07T00:45:23.579+01:00</updated><title type='text'>CHI 2010 Call for Participation</title><summary type='text'>CHI 2010 Call for ParticipationThe Human-Computer Interaction ArchiveSubmit by September 17, 2009, 5pm PDTPapers and Notes (archival format, 10 pages maximum for papers, 4 pages maximum for Notes)The CHI 2010 Papers and Notes program committee will consist of subcommittees that each focus on a subset of topics in human-computer interaction. As an author, you decide which subcommittee reviews your</summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/2324119880777246939/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=2324119880777246939' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/2324119880777246939'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/2324119880777246939'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2009/12/chi-2010-call-for-participation.html' title='CHI 2010 Call for Participation'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-1676724729141502077</id><published>2009-12-06T17:16:00.003+01:00</published><updated>2009-12-06T17:33:45.544+01:00</updated><title type='text'>CfP: Serious Games for Sports and Health - GameDays 2010</title><summary type='text'>Serious Games for Sports and Health: GameDays 2010 March 25/26 2010, TU Darmstadt, Germany Call for papers We invite you to participate at the GameDays 2010. The GameDays, established in 2005 as annual “Science meets Business” event series, aim to provide an information and cooperation platform bringing together academia and industry and discussing latest trends, challenges and potentials of </summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/1676724729141502077/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=1676724729141502077' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/1676724729141502077'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/1676724729141502077'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2009/12/cfp-serious-games-for-sports-and-health.html' title='CfP: Serious Games for Sports and Health - GameDays 2010'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-2213304433298892244</id><published>2009-11-26T10:25:00.003+01:00</published><updated>2009-11-26T10:47:00.180+01:00</updated><title type='text'>CFP: 2nd Global Conference - Videogame Cultures (July 2010: Oxford,  United Kingdom)</title><summary type='text'>2nd Global ConferenceVideogame Cultures and the Future of Interactive Entertainmenthttp://www.inter-disciplinary.net/critical-issues/cyber/videogame-cultures-the-future-of-interactive-entertainment/call-for-papers/Wednesday 7th July 2010 – Friday 9th July 2010Mansfield College, OxfordCall for PapersThis inter- and multi-disciplinary conference aims to examine, explore and critically engage with </summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/2213304433298892244/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=2213304433298892244' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/2213304433298892244'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/2213304433298892244'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2009/11/cfp-2nd-global-conference-videogame.html' title='CFP: 2nd Global Conference - Videogame Cultures (July 2010: Oxford,  United Kingdom)'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-4870976457115331977</id><published>2009-11-20T20:06:00.004+01:00</published><updated>2009-11-20T21:30:55.921+01:00</updated><title type='text'>Videos from The Philosophy of Computer Games '09 online</title><summary type='text'>Follow this link to access online videos from the presentations at the 2009 Philosophy of Computer Games Conference, hosted by the Department of Philosophy, Classics, History of Art and Ideas at the University of Oslo, 13-15 August 2009Conference website: http://www.gamephilosophy.orgAbout...The aim of this conference is to contribute to the development of  discussions of philosophical problems </summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/4870976457115331977/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=4870976457115331977' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/4870976457115331977'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/4870976457115331977'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2009/11/videos-from-philosophy-of-computer.html' title='Videos from The Philosophy of Computer Games &apos;09 online'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-7434061336939629841</id><published>2009-11-15T11:32:00.001+01:00</published><updated>2009-11-15T11:36:25.504+01:00</updated><title type='text'>Evo* 2010: EuroGP, EvoCOP, EvoBIO and EvoApplications</title><summary type='text'>E V O *   2 0 1 0   R E V I S E D  S U B M I S S I O N  D E A D L I N ESubmission now open for all conferencesREVISED SUBMISSION DEADLINE: 30th November 2009EuroGP, EvoCOP, EvoBIO and EvoApplications7th - 9th April, 2010Istanbul Technical UniversityIstanbul, Turkeyhttp://www.evostar.orgThe  EuroGP, EvoCOP, EvoBIO  and EvoApplications  conferences comprise EVO*: Europe's premier co-located  events</summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/7434061336939629841/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=7434061336939629841' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/7434061336939629841'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/7434061336939629841'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2009/11/evo-2010-eurogp-evocop-evobio-and.html' title='Evo* 2010: EuroGP, EvoCOP, EvoBIO and EvoApplications'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-774010611911906969</id><published>2009-11-06T17:49:00.013+01:00</published><updated>2009-11-08T18:01:57.420+01:00</updated><title type='text'>New Publication: World of Warcraft and Philosophy</title><summary type='text'>Visit the publication's page at Open Court PublishersVisit the publication's page on Amazon.comVisit the publication's Facebook Page and leave your critical reader comments there ...Overview:This is an edited collection whose chapters deal with some aspects of World of Warcraft in relation to philosophy. While the focus is WoW, the book also touches on elements of the original games of the </summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/774010611911906969/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=774010611911906969' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/774010611911906969'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/774010611911906969'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2009/11/new-publication-world-of-warcraft-and.html' title='New Publication: World of Warcraft and Philosophy'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-3232075108892373767</id><published>2009-10-16T16:05:00.002+02:00</published><updated>2009-10-16T16:11:51.493+02:00</updated><title type='text'>AISV/IASV: RHETORIC DU VISIBLE/ RHETORIC OF THE VISIBLE/ RETORICA DE LO VISIBLE</title><summary type='text'>&lt;!--StartFragment--&gt;  AISV/IASV  Association Internationale de Sémiotique Visuelle  International Association for Visial Semiotics  Asociación internacional de semiótica visual     ---RHETORIC DU VISIBLE.  Stratégies de l‚image entre signification et communication.     ---RHETORIC OF THE VISIBLE.  Strategies of the Image between Signification and Communication.     ---RETORICA DE LO VISIBLE.  </summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/3232075108892373767/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=3232075108892373767' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/3232075108892373767'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/3232075108892373767'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2009/10/aisviasv-rhetoric-du-visible-rhetoric.html' title='AISV/IASV: RHETORIC DU VISIBLE/ RHETORIC OF THE VISIBLE/ RETORICA DE LO VISIBLE'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-5052120934766906829</id><published>2009-10-15T14:06:00.004+02:00</published><updated>2009-10-16T16:23:08.367+02:00</updated><title type='text'>CFP: Journal of Gaming and Virtual Worlds (Spring 2010)</title><summary type='text'>CFP: Journal of Gaming and Virtual Worlds (ISSN: 1757191X; print on demand and online) is seeking contributions to its 2(1) issue (spring 2010). Papers from all areas associated with video/computer games and virtual environments are welcome.  Deadlines: 30th November 2009 for long articles; 15th December 2009 for short articles, conference/project reports, poster abstracts, interviews and reviews</summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/5052120934766906829/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=5052120934766906829' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/5052120934766906829'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/5052120934766906829'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2009/10/cfp-journal-of-gaming-and-virtual.html' title='CFP: Journal of Gaming and Virtual Worlds (Spring 2010)'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-8095442730441280778</id><published>2009-10-15T12:58:00.003+02:00</published><updated>2009-10-15T13:47:29.564+02:00</updated><title type='text'>The VIII MAGIS Spring School</title><summary type='text'>The VIII MAGIS Spring School, organized by the University of Udine and the University of Paris III in collaboration with their network of partners - the Universities of Amsterdam, Bochum, Prague, Valencia, Milano-Cattolica, Pisa and CineGraph/Hamburg - as part of the activities of the International PhD in Audiovisual Studies, will be held this year in Gorizia, from March 19th to March 25th.This </summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/8095442730441280778/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=8095442730441280778' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/8095442730441280778'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/8095442730441280778'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2009/10/viii-magis-spring-school.html' title='The VIII MAGIS Spring School'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-3306400859998657442</id><published>2009-10-14T12:36:00.005+02:00</published><updated>2009-10-14T17:59:11.258+02:00</updated><title type='text'>Archivio Videoludico Bologna: Nuove serate videoludiche in Biblioteca</title><summary type='text'>Nuove serate videoludiche in BibliotecaDopo la pausa estiva riprende il ciclo di incontri organizzati dall'Archivio Videoludico all'interno della biblioteca Renzo Renzi. http://www.cinetecadibologna.it/archivi/videoludico/eventiSulla scia dei precedenti appuntamenti, verranno presentati al pubblico nuovi percorsi di analisi e approfondimento che avranno come oggetto d'indagine il videogioco e i </summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/3306400859998657442/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=3306400859998657442' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/3306400859998657442'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/3306400859998657442'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2009/10/archivio-videoludico-bologna-nuove.html' title='Archivio Videoludico Bologna: Nuove serate videoludiche in Biblioteca'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-8742563889700290835</id><published>2009-09-23T08:08:00.003+02:00</published><updated>2009-09-23T08:24:04.363+02:00</updated><title type='text'>Conference Estonia: Transforming Culture in the Digital Age</title><summary type='text'>TRANSFORMING CULTURE IN THE DIGITAL AGE: Call for papers  Tartu, Estonia, 14-16 April, 2010 http://www.transformingculture.eu  Increasingly, we see new forms of culture being born in the variety of online environments. Users have become producers taking over production of online content and traditional hierarchies of users and producers are collapsing. At the same time, traditional memory </summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/8742563889700290835/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=8742563889700290835' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/8742563889700290835'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/8742563889700290835'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2009/09/conference-estonia-transforming-culture.html' title='Conference Estonia: Transforming Culture in the Digital Age'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-8783909751340372498</id><published>2009-09-23T07:52:00.002+02:00</published><updated>2009-09-23T08:04:20.327+02:00</updated><title type='text'>Eventi - Cineteca di Bologna</title><summary type='text'>Da: Eventi - Cineteca di Bologna--Spettatori e giocatoriDal 24 settembre al 19 ottobre 2009, Cinema LumiÃ¨re Rassegna cinematografica a cura di Andrea Dresseno e Matteo LolliniLa trasposizione di una pellicola in videogame, e viceversa, è pratica ormai comune nel panorama mediale attuale, sempre più composito nella forma e convergente nei contenuti: assistiamo ogni giorno alla nascita di progetti</summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/8783909751340372498/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=8783909751340372498' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/8783909751340372498'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/8783909751340372498'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2009/09/eventi-cineteca-di-bologna.html' title='Eventi - Cineteca di Bologna'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-2673369388060281170</id><published>2009-09-13T14:38:00.005+02:00</published><updated>2009-09-23T07:59:30.655+02:00</updated><title type='text'>A PP Presentation for Forme and Formalizzazione</title><summary type='text'>Below you will find a link to a Powerpoint presentation I prepared for a talk at the XVI National Congress of the Italian Society of Philosophy of Language, at Cagliari, Italy from September 10-12.The congress was entitled: Forme e Formalizzazione (click the title for a link to the congress website), and my talk was entitled Amodal Perception in Hybrid Forms of Experienced Agency in Multimodal </summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/2673369388060281170/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=2673369388060281170' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/2673369388060281170'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/2673369388060281170'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2009/09/pp-presentation-for-forme-and.html' title='A PP Presentation for Forme and Formalizzazione'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-8698940793022863277</id><published>2009-09-06T08:22:00.007+02:00</published><updated>2009-09-23T07:58:40.668+02:00</updated><title type='text'>DIGRA 2009 Panel Powerpoint (PDF)</title><summary type='text'>DIGRA 2009 Panel: Understanding Play Practices: Contributions to the Stateof the ArtA link to the Powerpoint presentation (PDF) for my talk:Videoludic Texts as Sites of Enactive Practice: Reframing the Text-Practice Dichotomy---Participants: Alessandro Catania, Dario Compagno, Patrick Coppock, Gabriele Ferri, Agata MeneghelliVenue, Music Room, Brunel University , UK, Tuesday September 1st, 2009.-</summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/8698940793022863277/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=8698940793022863277' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/8698940793022863277'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/8698940793022863277'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2009/09/httpwwwfacebookcomlgameunimoreit_06.html' title='DIGRA 2009 Panel Powerpoint (PDF)'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-646527761445596956</id><published>2009-09-06T08:19:00.008+02:00</published><updated>2009-09-23T07:59:00.664+02:00</updated><title type='text'>DIGRA 2009 Panel Abstracts and Papers</title><summary type='text'>DIGRA 2009 Panel Abstracts and Papers:Understanding Play Practices: Contributions to the State of the ArtWith Alessandro Catania, Dario Compagno, Patrick Coppock, Gabriele Ferri, Agata MeneghelliVenue, Music Room, Brunel University , UK, Tuesday September 1st, 2009.---DIGRA 2009: Breaking New Ground: Innovation in Games, Play, Practice and TheoryDigital Games Research Association (DIGRA)---</summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/646527761445596956/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=646527761445596956' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/646527761445596956'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/646527761445596956'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2009/09/httpwwwfacebookcomlgameunimoreit.html' title='DIGRA 2009 Panel Abstracts and Papers'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-328956648480429154</id><published>2009-09-03T14:15:00.002+02:00</published><updated>2009-09-03T14:22:23.236+02:00</updated><title type='text'>IEEE Spectrum: The Making of The Beatles: Rock Band</title><summary type='text'>The Making of The Beatles: Rock Bandhttp://www.facebook.com/p.php?i=564053585&amp;k=5YA334RSPT6GZFB1PF6Y&amp;oid=1081207684943A scrappy team of engineers and musicians created a video-game phenomenon. Now they're transforming the BeatlesPhoto-Illustration: Sean McCabe; Harmonix Founders: Joshua DalsimerTwo of Us: Harmonix founders Alex Rigopulos and Eran Egozy launched a game revolution.BY DAVID KUSHNER </summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/328956648480429154/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=328956648480429154' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/328956648480429154'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/328956648480429154'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2009/09/ieee-spectrum-making-of-beatles-rock.html' title='IEEE Spectrum: The Making of The Beatles: Rock Band'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-306401848618474877</id><published>2009-08-17T07:48:00.002+02:00</published><updated>2009-09-23T07:56:01.283+02:00</updated><title type='text'>Philosophy of Computer Games 2009, Oslo 13-15 August 2009</title><summary type='text'>The Philosophy of Computer Games 2009, Oslo 13-15 August 2009 is just over and for those who are interested you will now find links to a number of manuscripts for presentations given on the Program page at the conference website below...gamephilosophy.orgSource: gamephilosophy.org</summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/306401848618474877/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=306401848618474877' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/306401848618474877'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/306401848618474877'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2009/08/philosophy-of-computer-games-2009-oslo.html' title='Philosophy of Computer Games 2009, Oslo 13-15 August 2009'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-5892914516782039549</id><published>2009-06-30T09:13:00.004+02:00</published><updated>2009-09-23T07:55:32.311+02:00</updated><title type='text'>Call E|C: VIAGGIO NEI SOCIAL NETWORK/ A JOURNEY IN SOCIAL NETWORKS</title><summary type='text'>EC - Rivista dell'Associazione Italiana Studi SemioticiSource: www.ec-aiss.itVIAGGIO NEI SOCIAL NETWORK/A JOURNEY IN SOCIAL NETWORKS edited by/a cura di Nicola Bigi, Elena Codeluppi, Antonio Santangelo / downolad the call for papers' presentation (pdf, 32Kb)VIAGGIO NEI SOCIAL NETWORK/ A JOURNEY IN SOCIAL NETWORKSa cura di/edited by Nicola Bigi, Elena Codeluppi, Antonio SantangeloCall in Italian:</summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/5892914516782039549/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=5892914516782039549' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/5892914516782039549'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/5892914516782039549'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2009/06/call-ec-viaggio-nei-social-network.html' title='Call E|C: VIAGGIO NEI SOCIAL NETWORK/ A JOURNEY IN SOCIAL NETWORKS'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-6982104010618769471</id><published>2009-06-23T13:00:00.007+02:00</published><updated>2009-06-23T16:52:10.990+02:00</updated><title type='text'>E/C Special Number 5: Computer Games between Text and Practice</title><summary type='text'>Dear Friends &amp; ColleaguesThis is to let you know that the internationally peer-reviewed  Special Number 5 of E|C, the online review of the Italian Association  of Semiotic Studies (AISS), entitled: "Computer Games between Text  and Practice" is now available online at the E|C website:http://www.ec-aiss.it/monografici/5_computer_games.phpWe would like to invite you to spread the word for us to any</summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/6982104010618769471/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=6982104010618769471' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/6982104010618769471'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/6982104010618769471'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2009/06/ec-special-number-5-computer-games.html' title='E/C Special Number 5: Computer Games between Text and Practice'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-1016411256485744260</id><published>2009-05-30T17:37:00.006+02:00</published><updated>2009-06-05T18:48:43.193+02:00</updated><title type='text'>EDGE: The Making Of: Elite</title><summary type='text'>BBC MicroRelease: 1984Publsher: AcornsoftDeveloper: David Braben, Ian BellWhen someone unfamiliar comes knocking on your door at ten o’ clock in the evening dripping with rain and weary after travelling the 300 miles from Liverpool to Cambridgeshire, you know you are in the presence of an obsessive. Questions including: ‘In which galaxy can the Generation ships be found?’ and ‘Just how many stars</summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/1016411256485744260/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=1016411256485744260' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/1016411256485744260'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/1016411256485744260'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2009/05/patrickcoppockunimoreit-has-shared.html' title='EDGE: The Making Of: Elite'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-86496008284057961</id><published>2009-05-22T09:21:00.000+02:00</published><updated>2009-05-22T09:21:17.061+02:00</updated><title type='text'>Guardian  Tech Weekly PodCast: Steven Spielberg on gaming</title><summary type='text'>
Tech Weekly
With Aleks Krotoskihttp://www.guardian.co.uk/technology/blog/audio/2009/may/19/tech-weekly-steven-spielberg-gaming-transportHollywood supremo Steven Spielberg speaks with Bobbie Johnson about his transition from the big screen to the small – the movie giant's second computer game is out soon, and we find out if he's planning to turn his camera in for a controller on this week's show.</summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/86496008284057961/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=86496008284057961' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/86496008284057961'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/86496008284057961'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2009/05/guardian-tech-weekly-podcast-steven.html' title='Guardian  Tech Weekly PodCast: Steven Spielberg on gaming'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-2520714710242942590</id><published>2009-05-20T09:09:00.002+02:00</published><updated>2009-05-20T09:16:17.680+02:00</updated><title type='text'>CNN.com: Virtual currencies' power social networks, online games</title><summary type='text'>CNN:[ http://edition.cnn.com/2009/TECH/05/19/online.currency/index.html?iref=t2test_techtues&amp;eref=rss_topstories ]When Santiago Martinez wants to give his friends birthday presents, he buys a cake or flowers or sometimes a teddy bear.But the 41-year-old, who lives on Mexico's Yucatan Peninsula, doesn't spend pesos or dollars. He buys the gifts with an online-only currency called hi5 Coins.He also</summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/2520714710242942590/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=2520714710242942590' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/2520714710242942590'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/2520714710242942590'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2009/05/virtual-currencies-power-social.html' title='CNN.com: Virtual currencies&apos; power social networks, online games'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-5568496804879185017</id><published>2009-05-15T15:22:00.002+02:00</published><updated>2009-05-15T15:26:17.103+02:00</updated><title type='text'>IEEE Spectrum -The Sandbox: Xbox Motion-Capture Cam</title><summary type='text'>Xbox Motion-Capture Cam
http://blogs.spectrum.ieee.org/gizmos/2009/05/xbox_motioncapture_cam.htm 
The Wall Street Journal is fueling rumors that Microsoft will be unveiling a motion-cap Xbox camera at next month's E3 vidgame convention in LA.This isn't entirely new. Sony's EyeToy cam brought a rudimentary mocap experience to the Playstation 2 in 2003. Games like EyeToy Play were compelling, </summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/5568496804879185017/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=5568496804879185017' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/5568496804879185017'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/5568496804879185017'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2009/05/ieee-spectrum-sandbox-xbox-motion.html' title='IEEE Spectrum -The Sandbox: Xbox Motion-Capture Cam'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-779352290168680932</id><published>2009-05-13T09:31:00.008+02:00</published><updated>2009-05-15T17:08:00.353+02:00</updated><title type='text'>[Reminder] Conference: The Philosophy of Computer Games 2009</title><summary type='text'>Conference Announcement(Please excuse multiple sendings)THE PHILOSOPHY OF COMPUTER GAMES 2009We are pleased to announce the fourth conference  on the Philosophy of Computer Games, to be held  in Oslo, Norway 13-15 August 2009.Keynote speakers are Kendall Walton,  author of "Mimesis as Make-Believe: On the  Foundations of the Representational Arts"  (Harvard University Press, 1993), Miguel Sicart,</summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/779352290168680932/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=779352290168680932' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/779352290168680932'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/779352290168680932'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2009/05/reminder-conference-philosophy-of.html' title='[Reminder] Conference: The Philosophy of Computer Games 2009'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-6997315794718414693</id><published>2009-05-07T15:33:00.001+02:00</published><updated>2009-05-13T09:56:14.455+02:00</updated><title type='text'>IEEE Spectrum (The Sandbox): Barbie's Virtual World</title><summary type='text'>Barbie's Virtual WorldVirtual worlds aren't just growing for gamers and Second Lifers. One of the more popular ones for kids is from Mattel. The BarbieGirls.com site launched in the shadow of Webkinz with a very Webkinzy model. The virtual world was free, and kids would be a little plastic Barbie doll music player with a USB port to boot it up and unlock special content. Once on the Barbie Girls </summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/6997315794718414693/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=6997315794718414693' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/6997315794718414693'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/6997315794718414693'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2009/05/ieee-spectrum-sandbox-barbies-virtual.html' title='IEEE Spectrum (The Sandbox): Barbie&apos;s Virtual World'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-6945647100806609464</id><published>2009-04-29T22:48:00.011+02:00</published><updated>2009-05-03T19:52:51.225+02:00</updated><title type='text'>NYTimes.com: G.E.'s Breakthrough Can Put 100 DVDs on a Disc</title><summary type='text'>TECHNOLOGY / BUSINESS COMPUTING   | April 27, 2009 G.E.'s Breakthrough Can Put 100 DVDs on a Disc G.E’s Breakthrough Can Put 100 DVDs on a DiscBy STEVE LOHRPublished: April 26, 2009General Electric says it has achieved a breakthrough in digital storage technology that will allow standard-size discs to hold the equivalent of 100 DVDs.The storage advance, which G.E. is announcing on Monday, is just</summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/6945647100806609464/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=6945647100806609464' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/6945647100806609464'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/6945647100806609464'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2009/04/nytimescom-ges-breakthrough-can-put-100.html' title='NYTimes.com: G.E.&apos;s Breakthrough Can Put 100 DVDs on a Disc'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-4229284131839140162</id><published>2009-04-29T22:47:00.008+02:00</published><updated>2009-05-03T19:53:44.138+02:00</updated><title type='text'>NYTimes.com: Computer Program to Take On 'Jeopardy!'</title><summary type='text'>TECHNOLOGY     | April 27, 2009Computer Program to Take On 'Jeopardy!' By JOHN MARKOFFYORKTOWN HEIGHTS, N.Y. — This highly successful television quiz show is the latest challenge for artificial intelligence.I.B.M. plans to announce Monday that it is in the final stages of completing a computer program to compete against human “Jeopardy!” contestants. If the program beats the humans, the field of </summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/4229284131839140162/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=4229284131839140162' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/4229284131839140162'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/4229284131839140162'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2009/04/nytimescom-computer-program-to-take-on.html' title='NYTimes.com: Computer Program to Take On &apos;Jeopardy!&apos;'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-1473077393971927072</id><published>2009-04-24T22:06:00.004+02:00</published><updated>2009-04-26T00:18:42.629+02:00</updated><title type='text'>NYTimes.com: A Magazine With a Puzzle Buried Inside</title><summary type='text'>
 
ARTS / TELEVISION     | April 21, 2009
    A Magazine With a Puzzle Buried Inside     
 By DAVE ITZKOFF 

 

Published: April 20, 2009A few nights ago Steven Bevacqua, a postproduction supervisor for the television series “Life,” was flipping through the May issue of Wired magazine when he thought he started seeing secret messages. Yes, he’d just come home from a long day at work, but then </summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/1473077393971927072/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=1473077393971927072' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/1473077393971927072'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/1473077393971927072'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2009/04/nytimescom-magazine-with-puzzle-buried.html' title='NYTimes.com: A Magazine With a Puzzle Buried Inside'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-4595548588160704809</id><published>2009-04-18T08:03:00.002+02:00</published><updated>2009-04-18T08:15:01.134+02:00</updated><title type='text'>SFGate: Sims' creator leaving Electronic Arts</title><summary type='text'>----------------------------------------------------------------------The original article can be found on SFGate.com here:http://www.sfgate.com/cgi-bin/article.cgi?file=/c/a/2009/04/09/BU9716VBNJ.DTL---------------------------------------------------------------------Thursday, April 9, 2009 (SF Chronicle)Sims' creator leaving Electronic ArtsVerne Kopytoff, Chronicle Staff WriterWill Wright, the </summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/4595548588160704809/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=4595548588160704809' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/4595548588160704809'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/4595548588160704809'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2009/04/sfgate-sims-creator-leaving-electronic.html' title='SFGate: Sims&apos; creator leaving Electronic Arts'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-1061841269108932188</id><published>2009-04-04T10:09:00.002+02:00</published><updated>2009-04-04T10:14:55.366+02:00</updated><title type='text'>The Sandbox: Virtual Worlds and the Disabled</title><summary type='text'>Virtual Worlds and the DisabledAn old friend of mine, Kel Smith, has just written an excellent overview of how the disabled community is interacting online, concentrating on the communities and accomodations within Second Life. Very educational for me, and heartening to see some "serious game" work that isn't about military simulation....------------Posted by Harry Teasley on April 1, 2009 1:59 </summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/1061841269108932188/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=1061841269108932188' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/1061841269108932188'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/1061841269108932188'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2009/04/sandbox-virtual-worlds-and-disabled.html' title='The Sandbox: Virtual Worlds and the Disabled'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-5903921184018131157</id><published>2009-04-03T17:50:00.004+02:00</published><updated>2009-04-03T18:04:15.278+02:00</updated><title type='text'>Nyhetsbrev Joingame (Norwegian Game Developer Association)</title><summary type='text'>Even if you don't understand Norwegian (or Danish or Swedish), but are a game developer yourself, then some of the links in this NTNU, Trondheim, Norway based Joingame Newsletter may perhaps be of interest?PJC-----------Nyhetsbrev JoinGame - AprilPåsken er rett rundt hjørnet, og sammen med den; en velfortjent pust i bakken. Før vi legger beina på bordet og forsvinner ned i påskeegget, ønsker vi i</summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/5903921184018131157/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=5903921184018131157' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/5903921184018131157'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/5903921184018131157'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2009/04/nyhetsbrev-joingame-norwegian-game.html' title='Nyhetsbrev Joingame (Norwegian Game Developer Association)'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-8128828178265906177</id><published>2009-03-29T12:03:00.002+02:00</published><updated>2009-03-29T12:07:00.416+02:00</updated><title type='text'>Conference MBR'09, Brazil</title><summary type='text'>Deadline: May 1st, 2009           MODEL-BASED REASONING IN SCIENCE AND TECHNOLOGY           Abduction, Logic, and Computational Discovery                           MBR'09_BRAZIL                (Fifth International MBR Conference)               Campinas, Brazil, December 17-19, 2009           Chairs: Lorenzo Magnani and Walter Carniellihttp://www.unipv.it/webphilos_lab/mbr09.php*******************</summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/8128828178265906177/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=8128828178265906177' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/8128828178265906177'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/8128828178265906177'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2009/03/conference-mbr09-brazil.html' title='Conference MBR&apos;09, Brazil'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-3371958137403955589</id><published>2009-03-26T20:18:00.003+01:00</published><updated>2009-03-26T20:26:29.775+01:00</updated><title type='text'>Wired: Researchers Want to Add Touch, Taste and Smell to Virtual Reality</title><summary type='text'>Researchers Want to Add Touch, Taste and Smell to Virtual Realityhttp://blog.wired.com/wiredscience/2009/03/realvirtuality.htmlVirtual reality schemes have long tantalized geeks with unrealized visions of holodecks and long-distance cybersex.Now, a group of British researchers want to round out the experience with virtual touch, taste and smell. To simulate the real world, they argue, all five of</summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/3371958137403955589/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=3371958137403955589' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/3371958137403955589'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/3371958137403955589'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2009/03/wired-researchers-want-to-add-touch.html' title='Wired: Researchers Want to Add Touch, Taste and Smell to Virtual Reality'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-3845232168268979069</id><published>2009-03-26T20:01:00.002+01:00</published><updated>2009-03-26T20:07:30.940+01:00</updated><title type='text'>IEEE Newsletter: Gaming Technology Efforts Off to Strong Start</title><summary type='text'>Gaming Technology Efforts Off to Strong Starthttp://www2.computer.org/portal/web/membership/newsletters/mar09By John HarauzVice President, CS Standards ActivitiesThe IEEE Computer Society has launched a number of new initiatives in recognition of the new and distinct medium of videogames, whose technology includes many topics in computer engineering and computer science. The IEEE Computer Society</summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/3845232168268979069/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=3845232168268979069' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/3845232168268979069'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/3845232168268979069'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2009/03/ieee-newsletter-gaming-technology.html' title='IEEE Newsletter: Gaming Technology Efforts Off to Strong Start'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-7230777307894999874</id><published>2009-03-26T17:42:00.002+01:00</published><updated>2009-03-26T17:45:34.682+01:00</updated><title type='text'>The Sandbox: The Digital Meta-Game</title><summary type='text'>The Digital Meta-Gamehttp://blogs.spectrum.ieee.org/gizmos/2009/03/the_digital_metagame.htmA couple weeks ago, I blogged about the rise of and concern over used games online. There are noises in the game industry that the best way to counter old games on Amazon is to distribute more games online. (Note: one reader posted a corrective about the term "digital distribution," saying that games on </summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/7230777307894999874/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=7230777307894999874' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/7230777307894999874'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/7230777307894999874'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2009/03/sandbox-digital-meta-game.html' title='The Sandbox: The Digital Meta-Game'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-4299924888250005791</id><published>2009-03-26T17:35:00.002+01:00</published><updated>2009-03-26T17:39:21.724+01:00</updated><title type='text'>IEEE Spectrum: Jacket Lets You Feel the Movies</title><summary type='text'>Jacket Lets You Feel the MoviesBy Willie D. JonesFirst Published March 2009A motor-studded haptics jacket can run a chill up your spinehttp://www.spectrum.ieee.org/mar09/8287PHOTO: STEVE BREWSTER18 March 2009—This week, researchers from Philips Electronics plan to describe a jacket they have lined with vibration motors to study the effects of touch on a movie viewer’s emotional response to what </summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/4299924888250005791/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=4299924888250005791' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/4299924888250005791'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/4299924888250005791'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2009/03/ieee-spectrum-jacket-lets-you-feel.html' title='IEEE Spectrum: Jacket Lets You Feel the Movies'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-198236863182993579</id><published>2009-03-26T17:31:00.002+01:00</published><updated>2009-03-26T17:33:57.373+01:00</updated><title type='text'>The Sandbox: The Rise of (Used) Games</title><summary type='text'>The Rise of (Used) Gameshttp://blogs.spectrum.ieee.org/gizmos/2009/03/the_rise_of_used_games.htmThis month, Amazon announced that it will allow consumers to sell back used videogames to the site in exchange for credit.There's been a lot of noise about how bad this is for videogame publishers, who'd rather you buy new stuff from them. Of course, used merchandise - books, DVDs, hardware - is old </summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/198236863182993579/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=198236863182993579' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/198236863182993579'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/198236863182993579'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2009/03/sandbox-rise-of-used-games.html' title='The Sandbox: The Rise of (Used) Games'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-4209756188142659500</id><published>2009-03-24T15:27:00.005+01:00</published><updated>2009-03-24T23:06:15.932+01:00</updated><title type='text'>Call for papers: DFG Symposion in Media Studies 21-24.09.09</title><summary type='text'>Call for Papers DFG Symposion in Media Studies Date: 21.-24.September 2009Location: ‚Kutschstall im Haus der Brandenburgisch-Preußischen Geschichte’14467 Potsdam, Schlossstrasse 12, Germany Topic: Media programs and the program of media In 2009, the first in an open-ended series of Symposia in Media Studies organized at the behest of the DFG, the Deutsche Forschungsgemeinschaft (German national </summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/4209756188142659500/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=4209756188142659500' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/4209756188142659500'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/4209756188142659500'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2009/03/call-for-papers-dfg-symposion-in-media.html' title='Call for papers: DFG Symposion in Media Studies 21-24.09.09'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-1267472024862285849</id><published>2009-03-16T15:33:00.002+01:00</published><updated>2009-03-16T15:49:16.569+01:00</updated><title type='text'>Press Release: NASCE A BOLOGNA L'ARCHIVIO VIDEOLUDICO</title><summary type='text'>Bologna, 11 marzo 2009  NASCE A BOLOGNA L'ARCHIVIO VIDEOLUDICODALLA CINETECA DI BOLOGNA UN PROGETTO PIONIERE PER L'ITALIA CONFERENZA STAMPAMERCOLEDI' 18 MARZO, ORE 11, BIBLIOTECA RENZO RENZIDELLA CINETECA(via Azzo Gardino 65)  Nasce a Bologna, con sede nella Biblioteca Renzo Renzi, l'Archivio Videoludico. Un progetto pioniere in ambito italiano promosso dalla Cineteca di Bologna. Per la prima </summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/1267472024862285849/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=1267472024862285849' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/1267472024862285849'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/1267472024862285849'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2009/03/press-release-nasce-bologna-larchivio.html' title='Press Release: NASCE A BOLOGNA L&apos;ARCHIVIO VIDEOLUDICO'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-1462617385990067081</id><published>2009-03-13T15:22:00.002+01:00</published><updated>2009-03-13T15:26:16.347+01:00</updated><title type='text'>Call for Papers: The Philosophy of Computer Games 2009</title><summary type='text'>Please redistribute. THE PHILOSOPHY OF COMPUTER GAMESINTERNATIONAL CONFERENCE IN OSLO 2009 August 13-15, 2009  CALL FOR PAPERS  We hereby invite scholars in any field who take a professional interest in the phenomenon of computer games to submit papers to the international conference "The Philosophy of Computer Games 2009", to be held in Oslo, Norway, on August 13-15, 2009. Accepted papers will </summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/1462617385990067081/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=1462617385990067081' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/1462617385990067081'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/1462617385990067081'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2009/03/call-for-papers-philosophy-of-computer.html' title='Call for Papers: The Philosophy of Computer Games 2009'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-8451224414016947338</id><published>2009-03-12T16:28:00.003+01:00</published><updated>2009-03-12T16:35:48.867+01:00</updated><title type='text'>The Sandbox: Little Game Planet</title><summary type='text'>Who says you need gigabytes to make a cool game? http://blogs.spectrum.ieee.org/gizmos/2009/03/little_game_planet.htm  As Kotaku reminds us, the contestants are in for Java4K - a competition to build the best game using 4K of data, or less. The winner will be announced on March 16.Why 4K?"4KB is the smallest unit of file possible on most operating systems, if you create a file that contains only </summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/8451224414016947338/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=8451224414016947338' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/8451224414016947338'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/8451224414016947338'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2009/03/sandbox-little-game-planet.html' title='The Sandbox: Little Game Planet'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-3849522554154555064</id><published>2009-03-12T09:29:00.006+01:00</published><updated>2009-03-12T16:32:07.941+01:00</updated><title type='text'>The Sandbox: Game Group Fights for Broadband</title><summary type='text'>The SandboxDavid Kushner, Rob Garfield, and Harry Teasley blog about the latest in gaming for IEEE Spectrum. --- Game Group Fights for Broadband http://blogs.spectrum.ieee.org/gizmos/2009/03/game_group_fights_for_broadban.htm  Michael Gallagher, president of the Entertainment Software Association, tells Congress Daily that the game industry wants better, cheaper broadband access across the U.S. </summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/3849522554154555064/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=3849522554154555064' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/3849522554154555064'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/3849522554154555064'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2009/03/sandbox-game-group-fights-for-broadband.html' title='The Sandbox: Game Group Fights for Broadband'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-9147574744009365032</id><published>2009-03-12T09:15:00.004+01:00</published><updated>2009-03-12T09:22:42.813+01:00</updated><title type='text'>Computing Now: March 2009 - SERIOUS GAMES</title><summary type='text'>Computing Now  March 2009 - SERIOUS GAMES: EDITORS' INTRODUCTION by Tiffany Barnes and L. Miguel Encarnação http://www2.computer.org/portal/web/computingnow/archive/march2009 Serious games use video game technologies to simulate realistic situations, providing valuable experience that can support discovery and exploration while saving money and lives. Serious games have been used for many </summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/9147574744009365032/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=9147574744009365032' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/9147574744009365032'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/9147574744009365032'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2009/03/computing-now-march-2009-serious-games.html' title='Computing Now: March 2009 - SERIOUS GAMES'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-275317290449543055</id><published>2009-03-08T00:24:00.002+01:00</published><updated>2009-03-08T00:26:41.630+01:00</updated><title type='text'>From Celia Pearce: IndieCade Call for Submissions</title><summary type='text'>IndieCade invites independent game artists and designers from around the world to submit interactive media of all types – from art to commercial, ARG to abstract, mind-bending to mobile, serious to shooter, as well as academic and student projects – for consideration. Work-in-progress is encouraged.A diverse jury of creative and academic leaders will select entries for top prizes at the IndieCade</summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/275317290449543055/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=275317290449543055' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/275317290449543055'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/275317290449543055'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2009/03/from-celia-pearce-indiecade-call-for.html' title='From Celia Pearce: IndieCade Call for Submissions'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-5419098537396302495</id><published>2009-03-02T13:53:00.003+01:00</published><updated>2009-03-02T14:19:48.584+01:00</updated><title type='text'>DiGRA 2009 - Breaking New Ground: Innovation in Games, Play, Practice and Theory</title><summary type='text'>Someone (Dario Compagno at Siena) just kindly reminded me of the DIGRA conference CfP deadline on March 6th  I imagine most of you probably are aware of this in any case, but here it is anyway!  All best for now  Patrick  -----  http://www.digra.org/news/archive/2008/11/14/cfp-digra-2009-breaking-new-ground-innovation-in-games-play-practice-and-theory  DiGRA 2009 - Breaking New Ground: Innovation</summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/5419098537396302495/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=5419098537396302495' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/5419098537396302495'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/5419098537396302495'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2009/03/digra-2009-breaking-new-ground.html' title='DiGRA 2009 - Breaking New Ground: Innovation in Games, Play, Practice and Theory'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-5742271025168341281</id><published>2009-02-26T09:32:00.001+01:00</published><updated>2009-02-26T09:32:44.882+01:00</updated><title type='text'>Job Opportunities in Game Development. From Svetlana Gildebrandt and other Game Developers group members on LinkedIn</title><summary type='text'>To read the content of the links below you will need to have an account at LinkedIn and be a member of the Linkedin Game Developers Group  Patrick -------------  Linkedin Groups February 25, 2009 Game Developers  This Week's Activity: 23 questions |1news discussion|4news articles  Discussions  20 programmers for Ubisoft Kiev studio Be the first to comment »  Asked by Svetlana Gildebrandt, Hr </summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/5742271025168341281/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=5742271025168341281' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/5742271025168341281'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/5742271025168341281'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2009/02/job-opportunities-in-game-development.html' title='Job Opportunities in Game Development. From Svetlana Gildebrandt and other Game Developers group members on LinkedIn'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-6597104280782967039</id><published>2009-02-18T22:23:00.002+01:00</published><updated>2009-02-18T22:26:11.048+01:00</updated><title type='text'>IHT.com Article: Grand Theft Auto: The story continues, as gritty as ever</title><summary type='text'>Grand Theft Auto: The story continues, as gritty as everhttp://www.iht.com/articles/2009/02/18/arts/18gta.phpBy Seth Schiesel The New York TimesWednesday, February 18, 2009Of the many great lines in the classic 1985 film "The Breakfast Club," my favorite has always been the knowing enticement delivered by Judd Nelson's character, the delinquent John Bender: "Being bad feels pretty good, huh?"It </summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/6597104280782967039/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=6597104280782967039' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/6597104280782967039'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/6597104280782967039'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2009/02/ihtcom-article-grand-theft-auto-story.html' title='IHT.com Article: Grand Theft Auto: The story continues, as gritty as ever'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-1120196573397220552</id><published>2009-02-14T08:54:00.001+01:00</published><updated>2009-02-14T09:00:24.661+01:00</updated><title type='text'>DIGAREC Series Vol. 1 (via Stephan Günzel , Potsdam)</title><summary type='text'>Dear members of the program committee,           Yesterday the conference proceedings of the Philosophy of Computer Games 2008 went online.   The complete document can be retrieved from the website of the Potsdam University Press: http://opus.kobv.de/ubp/volltexte/2008/2007/   (Single articles can be found here: http://opus.kobv.de/ubp/abfrage_collections.php?coll_id=413&amp;la=de - the print version</summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/1120196573397220552/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=1120196573397220552' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/1120196573397220552'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/1120196573397220552'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2009/02/digarec-series-vol-1-via-stephan-gunzel.html' title='DIGAREC Series Vol. 1 (via Stephan Günzel , Potsdam)'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-6372044679814835420</id><published>2009-02-11T06:36:00.001+01:00</published><updated>2009-02-11T06:38:23.090+01:00</updated><title type='text'>Computing Now: A Match Made in Heaven - Gaming Enters the Cloud</title><summary type='text'>A Match Made in Heaven: Gaming Enters the Cloudby James Figueroa[http://www2.computer.org/portal/web/computingnow/archive/news008]Online gaming has been implemented in several ways—through traditional consoles connected to the Internet, on PCs that usually require a downloaded client, and with browser games often created in Flash with limited graphics. All of that is about to change.Led by a </summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/6372044679814835420/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=6372044679814835420' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/6372044679814835420'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/6372044679814835420'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2009/02/computing-now-match-made-in-heaven.html' title='Computing Now: A Match Made in Heaven - Gaming Enters the Cloud'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-116412929984221191</id><published>2009-02-10T08:10:00.003+01:00</published><updated>2009-02-10T08:18:11.585+01:00</updated><title type='text'>EDGE Online: The 15 Clearest Benefits of Gaming</title><summary type='text'>The 15 Clearest Benefits of GamingBy Kris GraftFebruary 6, 2009[http://www.edge-online.com/features/the-15-clearest-benefits-gaming?page=0%2C0]Over the past decades, videogames have undoubtedly come under fire from a multitude of sources, whether it’s a bill claiming games incite violence, a musician damning Guitar Hero or agenda-driven researchers coming to questionable conclusions.Just like </summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/116412929984221191/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=116412929984221191' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/116412929984221191'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/116412929984221191'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2009/02/edge-online-15-clearest-benefits-of.html' title='EDGE Online: The 15 Clearest Benefits of Gaming'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-5522169040138196592</id><published>2009-02-09T11:24:00.001+01:00</published><updated>2009-02-09T11:25:45.192+01:00</updated><title type='text'>The Sandbox: Game Pirates Get Busted</title><summary type='text'>Game Pirates Get Bustedhttp://blogs.spectrum.ieee.org/gizmos/2009/02/game_pirates_get_busted.htmVideogame piracy has always been overshadowed by music and movie piracy. Still, over the years, I've heard estimates putting the bootleg games at roughly a $3 billion annual drain. Today, here's news via Edge about what's claimed to be the biggest raid on game pirates ever:---------------------Raids on</summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/5522169040138196592/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=5522169040138196592' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/5522169040138196592'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/5522169040138196592'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2009/02/sandbox-game-pirates-get-busted.html' title='The Sandbox: Game Pirates Get Busted'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-5391621061470591391</id><published>2009-02-09T11:22:00.001+01:00</published><updated>2009-02-09T11:26:12.730+01:00</updated><title type='text'>The Sandbox: Consoles and Movie Downloads - A Perfect Match</title><summary type='text'>Consoles and Movie Downloads - A Perfect MatchGamers aren't just using consoles to play around anymore.http://blogs.spectrum.ieee.org/gizmos/2009/02/consoles_and_movie_downloads_a.htmBack in November, Microsoft allowed consumer to subscribe to a Netflix movie downoad service. Now word comes that over 1 million people have signed up. In total, there are 17,000 movies to choose from in both </summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/5391621061470591391/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=5391621061470591391' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/5391621061470591391'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/5391621061470591391'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2009/02/sandbox-onsoles-and-movie-downloads.html' title='The Sandbox: Consoles and Movie Downloads - A Perfect Match'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-3527993798921374550</id><published>2009-02-09T11:20:00.001+01:00</published><updated>2009-02-09T11:21:53.996+01:00</updated><title type='text'>EDGE: 360  Netflix Service Passes  1M User Milestone</title><summary type='text'>http://www.edge-online.com/news/360‭-‬netflix-service-passes‭-‬1m-user-milestoneMore than one million  Xbox Live  subscribers in the  US  have downloaded and activated the Netflix service since its launch back in November. Microsoft adds that  1.5  billion minutes of footage have been collectively viewed since the movie and TV streaming service opened. “Netflix is a great win for Xbox living </summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/3527993798921374550/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=3527993798921374550' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/3527993798921374550'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/3527993798921374550'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2009/02/edge-360-netflix-service-passes-1m-user.html' title='EDGE: 360  Netflix Service Passes  1M User Milestone'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-7413884923450135798</id><published>2009-02-07T09:13:00.008+01:00</published><updated>2009-02-11T15:13:24.827+01:00</updated><title type='text'>MIT Press Podcast Interview 18: Stephen H. Axilrod, Ian Bogost</title><summary type='text'>EditMITP 018 17:02Source: mitpress.mit.eduMIT Press Podcast Interview 18:http://mitpress.mit.edu/podcasts/MITP_018.mp3Stephen H. Axilrod is the author of Inside the Fed: Monetary Policy and Its Management, Martin through Greenspan to Bernanke. Mr. Axilrod worked from 1952 to 1986 at the Board of Governors of the Federal Reserve System in Washington, D.C., rising to Staff Director for Monetary and</summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/7413884923450135798/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=7413884923450135798' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/7413884923450135798'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/7413884923450135798'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2009/02/mitp-018.html' title='MIT Press Podcast Interview 18: Stephen H. Axilrod, Ian Bogost'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-6036777138295550698</id><published>2009-02-07T09:13:00.007+01:00</published><updated>2009-02-07T11:33:22.429+01:00</updated><title type='text'>IEEE Spectrum: Science and Technology News Podcasts</title><summary type='text'>IEEE Spectrum: Science and Technology News PodcastsThe Race For A New Game Machine:http://spectrum.ieee.org/radio?date=29.12.08&amp;segStart=5</summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/6036777138295550698/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=6036777138295550698' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/6036777138295550698'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/6036777138295550698'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2009/02/ieee-spectrum-science-and-technology.html' title='IEEE Spectrum: Science and Technology News Podcasts'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-331206892255085472</id><published>2009-02-07T09:12:00.005+01:00</published><updated>2009-02-07T09:27:16.958+01:00</updated><title type='text'>The Sandbox: The Oscars of Games</title><summary type='text'>The Oscars of Games (The Sandbox)http://blogs.spectrum.ieee.org/gizmos/2009/01/the_oscars_of_games.htmThe Oscars of GamesThere's all this talk now about the Academy Awards, but the Oscars of videogames is coming soon too.Today, the Academy of Interactive Arts &amp; Sciences announced its 12th annual awards nominations. The big gun: LittleBigPlanet, which has a whopping 10 nominations. Of course here </summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/331206892255085472/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=331206892255085472' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/331206892255085472'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/331206892255085472'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2009/02/oscars-of-games-sandbox.html' title='The Sandbox: The Oscars of Games'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-1861832395935201483</id><published>2009-02-07T09:12:00.004+01:00</published><updated>2009-02-07T09:20:17.812+01:00</updated><title type='text'>European Journal of ePractice</title><summary type='text'>European Journal of ePractice N°6http://www.epracticejournal.eu/homeKey enablers for eTransformation? eID, Interoperability and Open SourceThe European Commission’s eGovernment Action Plan considers innovations in eIdentification, interoperability and open source software to be keys to opening the door to the transformational potential of eGovernment. The developers of eGovernment services are </summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/1861832395935201483/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=1861832395935201483' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/1861832395935201483'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/1861832395935201483'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2009/02/european-journal-of-epractice.html' title='European Journal of ePractice'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-6209105979009352685</id><published>2009-02-02T10:18:00.002+01:00</published><updated>2009-02-02T10:23:43.499+01:00</updated><title type='text'>Games for Health Conference 2009</title><summary type='text'>Games for Health Conference 2009The Games for Health Project presents the Fifth Annual Games or Health Conference. Our best event yet promises to provide great insight to the growing worlds of exergaming/active games, health training games, disease management efforts, and much much more. Our conference platform provides attendees with great content, important networking opportunities, and a focus</summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/6209105979009352685/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=6209105979009352685' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/6209105979009352685'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/6209105979009352685'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2009/02/games-for-health-conference-2009.html' title='Games for Health Conference 2009'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-5302928534020489826</id><published>2009-01-29T16:05:00.002+01:00</published><updated>2009-02-02T01:05:22.861+01:00</updated><title type='text'>AI*IA 2009 - Preliminary announcement</title><summary type='text'>AI*IA 2009: preliminary announcement(We apologize for possible multiple copies)A formal and complete call for papers will follow soonLocation and dateThe XIth International Conference of the Italian Association for Artificial Intelligence will take place in Reggio Emilia (Italy) on  december 9-12, 2009.The conference will be hosted in the new building of the Department of Social, Cognitive and </summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/5302928534020489826/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=5302928534020489826' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/5302928534020489826'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/5302928534020489826'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2009/01/aiia-2009-preliminary-announcement.html' title='AI*IA 2009 - Preliminary announcement'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-1867361586897551875</id><published>2009-01-29T07:26:00.002+01:00</published><updated>2009-01-29T07:34:18.337+01:00</updated><title type='text'>IHT Online:: What technology has taught us at dizzying speed</title><summary type='text'>By Alice Rawsthorn International Herald TribuneTuesday, January 27, 2009http://www.iht.com/articles/2009/01/23/arts/design26.1-412695.phpWhich finger do you use to press a doorbell? Your answer will reveal your age almost as accurately as wrinkly hands, the way you dance, whether and where you've been pierced, and if you think"being poked" means a) a jab in the ribs, b) saying "hi" online, or c) </summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/1867361586897551875/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=1867361586897551875' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/1867361586897551875'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/1867361586897551875'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2009/01/fwd-mail-delivery-failed-returning.html' title='IHT Online:: What technology has taught us at dizzying speed'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-3829244174391532718</id><published>2009-01-26T21:55:00.002+01:00</published><updated>2009-01-26T21:59:40.533+01:00</updated><title type='text'>Gorizia and Gradisca d’Isonzo : VII MAGIS Spring School</title><summary type='text'>VII MAGIS Spring Schoolhttp://udineconference.uniud.it/VII%20Magis%20Spring%20School.htmlThe VII MAGIS Spring School, organized this year in Gorizia and Gradisca d’Isonzo (Italy) by the University of Udine and the University of Paris III in collaboration with their network of partners (the universities of Amsterdam, Bochum, Prague, Valencia, Milano-Cattolica, Pisa and CineGraph/Hamburg), as part </summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/3829244174391532718/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=3829244174391532718' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/3829244174391532718'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/3829244174391532718'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2009/01/gorizia-and-gradisca-disonzo-vii-magis.html' title='Gorizia and Gradisca d’Isonzo : VII MAGIS Spring School'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-3522047795491239139</id><published>2009-01-23T08:20:00.001+01:00</published><updated>2009-01-23T08:22:21.382+01:00</updated><title type='text'>Game Focus Germany, Hanover 29 to 30 January 2009</title><summary type='text'>Next GFG event from 29 to 30 January 2009“Game Focus Germany”, the Workshop and Network event for the German entertainment software industry, takes place annually in Hanover. The event concept, devised by and for publishers and developers, includes lectures and seminars which focus on the German entertainment software branch.The fields of content, management, technology, science and politics are </summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/3522047795491239139/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=3522047795491239139' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/3522047795491239139'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/3522047795491239139'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2009/01/game-focus-germany-hanover-29-to-30.html' title='Game Focus Germany, Hanover 29 to 30 January 2009'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-1417040871869584856</id><published>2009-01-23T08:09:00.003+01:00</published><updated>2009-01-26T21:40:46.047+01:00</updated><title type='text'>Next Serious Games Conference on 6 March 2009</title><summary type='text'>Next Serious Games Conference on 6 March 2009Considered more or less as a niche theme in Germany, Serious Games in the Anglo-American environment form the interface between entertainment technologies and applications in the institutional as well as the educational sector. Serious Games make use of technologies from the entertainment software industry for basic and further education, training and </summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/1417040871869584856/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=1417040871869584856' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/1417040871869584856'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/1417040871869584856'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2009/01/next-serious-games-conference-on-6.html' title='Next Serious Games Conference on 6 March 2009'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-7158902377870332471</id><published>2009-01-23T06:46:00.002+01:00</published><updated>2009-01-23T07:11:14.571+01:00</updated><title type='text'>Italian Computer Game Archive in Bologna</title><summary type='text'>In March 2009, a new Italian Computer Game Archive is to open its doors to the public in Bologna. The project is a cooperation between the Cineteca di Bologna, the Department of Communication Disciplines and the Department of Music and Performing Arts at the University of Bologna, l'Associazione Editori Software Videoludico Italiana (AESVI), l’Associazione Italiana Opere Multimediali Interattive </summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/7158902377870332471/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=7158902377870332471' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/7158902377870332471'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/7158902377870332471'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2009/01/italian-computer-game-archive-in.html' title='Italian Computer Game Archive in Bologna'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-18243331642103156</id><published>2009-01-13T16:44:00.001+01:00</published><updated>2009-01-13T16:46:38.705+01:00</updated><title type='text'>Possible job in DK for Game Programmers!</title><summary type='text'>From: "Nikolaj Hyldig - OpenStoryGroup" Subject: Job at OpenStoryGroupDate: Fri, 9 Jan 2009 15:55:42 +0100Dear Linked-In Connection!Amidst the current financial turmoil we have been fortunate enough to secure the investment needed for starting development of our proprietary storytelling technology!This technology consists of a procedural storytelling engine and a character-AI based on emotions </summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/18243331642103156/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=18243331642103156' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/18243331642103156'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/18243331642103156'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2009/01/possible-job-in-dk-for-game-programmers.html' title='Possible job in DK for Game Programmers!'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-1287208561260167991</id><published>2009-01-13T09:10:00.002+01:00</published><updated>2009-01-13T09:18:27.829+01:00</updated><title type='text'>IHT.com Article: Theaters not yet ready for Hollywood's infatuation with 3-D</title><summary type='text'>Theaters not yet ready for Hollywood's infatuation with 3-DBy Brooks Barnes The New York TimesMonday, January 12, 2009http://www.iht.com/articles/2009/01/12/business/movie.phpThe imminent full-bore return to 3-D filmmaking, upon which the movie industry is placing many of its hopes, is in danger of becoming Hollywood's latest flub.Some of the mightiest forces in film - Jeffrey Katzenberg, James </summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/1287208561260167991/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=1287208561260167991' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/1287208561260167991'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/1287208561260167991'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2009/01/ihtcom-article-theaters-not-yet-ready.html' title='IHT.com Article: Theaters not yet ready for Hollywood&apos;s infatuation with 3-D'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-142599772478412048.post-8197678606468482612</id><published>2009-01-06T07:07:00.003+01:00</published><updated>2009-01-06T07:14:01.278+01:00</updated><title type='text'>IHT.com Article: U.S. military recruiters use video arcades in urban areas</title><summary type='text'>[http://www.iht.com/articles/2009/01/05/americas/army.php]U.S. military recruiters use video arcades in urban areasBy John Leland The New York TimesMonday, January 5, 2009Amid the last-minute shopping bustle, the voice in the Black Hawk helicopter simulator shouted with an urgency that exceeded even the holiday mall frenzy."Enemy right! Enemy right!"Triggers squeezed. Pixels exploded. Shopping </summary><link rel='replies' type='application/atom+xml' href='http://game-philosophy.blogspot.com/feeds/8197678606468482612/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=142599772478412048&amp;postID=8197678606468482612' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/8197678606468482612'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/142599772478412048/posts/default/8197678606468482612'/><link rel='alternate' type='text/html' href='http://game-philosophy.blogspot.com/2009/01/ihtcom-article-us-military-recruiters.html' title='IHT.com Article: U.S. military recruiters use video arcades in urban areas'/><author><name>Patrick John Coppock</name><uri>https://profiles.google.com/114156370903287621541</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh4.googleusercontent.com/-JIZSZjXpDp4/AAAAAAAAAAI/AAAAAAAAAAA/-eXyzV6_kKQ/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry></feed>
